Each time a significant prize-giving event draws close, you'll find a clamor for introducing additional classifications to honor underappreciated efforts and satisfy the hearts of fans with niche passions.
Another commentator made the case advocating for terror-themed awards. That would rule. So would board games, this being someone's personal cause. Yet I need to apologize in advance for pushing forward since similar to dedicated enthusiasts, I possess a compelling case for why my demand is the most urgent and significant. Here's the proposal: There should be a category for puzzle games.
Categorizing Game Types
Classifying creative works is not a science; opinions vary greatly, and typically spark debates concluding with vague boundaries. It's understandable that film award organizations steer clear of genre categories. But it is an unavoidable compromise in the world of interactive entertainment, which are so diverse they hardly constitute one unified medium.
For the full spectrum of achievement in video games to gain proper attention, and to ensure all game types to have a chance for representation, genre categories are essential.
Present Award Structure
The major gaming awards currently feature genre categories for Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types actually cover numerous genres, allowing placement accommodating various experiences.
This doesn't apply to logic-based experiences. No suitable classification appears to put them. Examine these examples from this year’s best games, showing diverse approaches: building puzzles in a particular game, the pulse-pounding block-matching in a different title, engaging interpersonal challenges in another game. Which classification works within current classifications? Simply put, no category fits.
Acknowledgment Issues
There are dozens outstanding logic titles launched regularly that have no home at major award shows, if they accidentally match classification types such as Mobile Game, Virtual reality experiences, and the highly challenging Indie races.
- An iconic brain-teaser wasn’t nominated for anything in 2014
- Another creative title missed out that year
- Well-received sorting experience received no acknowledgment that year
- Only a few logic titles managed to sneak into small studio or handheld classifications
Value of Brain-Teasers
Commonly they're modest productions, yet the craft in brain-teasers holds tremendous importance. Famous handheld logic titles rank among most popular titles worldwide continuing this trend for over a decade.
The iconic tile-matching title challenges popular creative games claiming status as highest-selling title ever; it additionally competes as greatest title ever. Logic titles represent cornerstones to the art of video games, and they are in conversation across multiple categories.
Recommendation and Reasoning
Logic titles wouldn't face this problem. One could readily select a field of five interesting, varied, worthy titles each ceremony simply — or rather, with difficulty, given the need to exclude many worthy titles.
To emphasize again, these represent titles lacking appropriate categories in important events. Logic title developers are working at the challenging frontier interactive creation, producing among essential manifestations within interactive entertainment. Similar to movie stunt professionals, they warrant appreciation. Let’s not keep them waiting generations.